Play Europe Again Civ 6 Reveal All

BackArrowGreen.png Back to Civilization VI
The map is the world on which a game of Civilization VI takes place. The map consists of a rectangular fix of hexagonal tiles, with sections of terrestrial state divided into continents. The map may be generated with various map scripts, and comes in six sizes.

In near cases, the map will be cylindrical with wraparound on an east–west centrality, with impassible ice caps at the northern and southern edges. However, there are some map scripts, such as Inland Body of water, that exercise not feature wraparound with hard borders on all four edges.

Map scripts [ ]

Maps can be randomly generated through scripts. These scripts suit the continental land and open sea into various configurations, with extra settings in Avant-garde Setup to farther alter how land is generated.

Vanilla Culture VI allows players to choose from 8 different types of maps, with more than added past DLC and update.

Icon Proper noun Added in Description Notes Playable civilizations
Map Continents (Civ6).png Continents Civilization VI A few large landmasses.
Map Fractal (Civ6).png Fractal Civilization VI Unpredictable map that tin can result in many or few landmasses.
Map Inland Sea (Civ6).png Inland Sea Civilization Half-dozen One large sea in the center of the map. No wraparound.
Map Island Plates (Civ6).png Island Plates Civilization Half-dozen Islands ranging from modest to large.
Map Pangaea (Civ6).png Pangaea Culture 6 One massive landmass with surrounding islands.
Map Shuffle (Civ6).png Shuffle Civilisation Half dozen What secrets volition this map reveal?
Map 4 Leaf Clover (Civ6).png 4-Leaf Clover Civilization Vi Civilizations starting time in iv counterbalanced regions. The map forces players toward the center. Sets map size to Tiny. No wraparound.
Map 6 Armed Snowflake (Civ6).png vi-Armed Snowflake Culture 6 Civilizations starting time in vi balanced regions, with City-States on nearby islands. The map forces players toward the center. Sets map size to Small. No wraparound.
Map Earth (Civ6).png Earth Winter 2016 Update A representation of World with resources, terrain, and features reflecting their historic locations. Sets map size to Standard.
Map True Start Earth (Civ6).png True Start Location Globe Australian Summertime 2017 Update Civilizations get-go at the location of a historic capital letter on an Earth map.
Map Earth Huge (Civ6).png Earth Huge April 2021 Update A larger sized representation of Earth with resource, terrain, and features reflecting their historic locations. Sets map size to Huge.
Map True Start Earth Huge (Civ6).png True Start Location Globe Huge April 2021 Update Civilizations start at the location of their historic capital on an World map.
Map Mediterranean (Civ6).png Mediterranean Large Apr 2021 Update A large map of the greater Mediterranean region with resources, terrain, and features reflecting their historic locations. Sets map size to Large. No wraparound.
Map True Start Mediterranean (Civ6).png Truthful Start Location Mediterranean April 2021 Update Civilizations first at the location of their historic capital on the big Mediterranean map. Arabia, Babylon, Byzantium, Arab republic of egypt, England, French republic, Gaul, Georgia, Germany, Greece, Hungary, Macedon, Ottomans, Persia, Phoenicia, Poland, Portugal, Rome, Spain, Sumer
Map Archipelago (Civ6).png Archipelago Ascent and Fall Lots of pocket-sized islands with a few larger islands.
Map Seven Seas (Civ6).png 7 Seas June 2019 Update

Added to all rulesets in September 2019 Update

Several large bodies of water surrounded past state. Islands tin can exist found in these waters.
Map Small Continents (Civ6).png Pocket-sized Continents June 2019 Update

Added to all rulesets in September 2019 Update

The world will consist of a few medium landmasses and some smaller islands.
Map East Asia (Civ6).png East Asia Fall 2017 Update A representation of E Asia with resources, terrain, and features reflecting their historic locations. Sets map size to Standard. No wraparound.
Map True Start East Asia (Civ6).png Truthful Get-go Location Eastern asia Fall 2017 Update Civilizations start at the location of their historic capital on the Asia map. China, India, Indonesia, Nihon, Central khmer, Korea, Mongolia, Scythia, Vietnam
Map Europe (Civ6).png Europe Rise and Fall A representation of Europe with resources, terrain, and features reflecting their historic locations. Sets map size to Standard. No wraparound.
Map True Start Europe (Civ6).png True Start Location Europe Ascension and Fall Civilizations outset at the location of their celebrated capital on the Europe map. Byzantium, England, France, Gaul, Georgia, Germany, Greece, Hungary, Macedon, Netherlands, Norway, Ottomans, Poland, Portugal, Rome, Russian federation, Scotland, Scythia, Kingdom of spain, Sweden
Map Continents (Civ6).png Continents and Islands September 2019 Update A few large landmasses surrounded past islands.
Map Lakes (Civ6).png Lakes September 2019 Update A globe without oceans, simply lakes and inland seas.
Map Mirror (Civ6).png Mirror September 2019 Update Randomly generated balanced 4-histrion map platonic for competitive multiplayer matches. Sets map size to Tiny.
Map Primodial (Civ6).png Primordial September 2019 Update A map from an early time with unpredictable continents and islands. More volatile atmospheric condition exist with actress coastal lowlands and volcanoes.
Map Splintered Fractal (Civ6).png Splintered Fractal September 2019 Update A highly random map that will often class thin, snaky continents and islands.
Map Terra (Civ6).png Terra September 2019 Update A continents map where all major civilizations starting time on the largest continent.
Map Tilted Axis (Civ6).png Tilted Axis September 2019 Update A polar centered continents map. No wraparound.
Map Highlands (Civ6).png Highlands Byzantium & Gaul Pack A large region dominated by hills and mountain ranges.
Map Wetlands (Civ6).png Wetlands Portugal Pack A continents map flooded with rivers and marsh. At that place are actress Forest, Inundation Plains, and Rainforests besides.

Map size [ ]

As mentioned in a higher place, Civilization VI separates maps into half-dozen distinct sizes. The size of a map determines the default and maximum numbers of players and city-states, the maximum number of religions that can be founded, and also the number of natural wonders and continents, as shown in the table beneath.

Size Dimensions Players* Metropolis-States* Maximum Religions Natural Wonders Continents
Duel 44×26 2/iv 3/6 2 2 one
Tiny 60×38 4/vi six/10 3 three two
Small 74×46 six/10 9/fourteen 4 4 3
Standard 84×54 8/14 12/18 five 5 4
Big 96×60 10/16 fifteen/22 6 half-dozen 5
Huge 106×66 12/twenty 18/24 vii 7 vi

* Default/Maximum values

Regardless of map size, the minimum numbers of players and urban center-states are ii and 0, respectively.

[ ]

Alfred Wegener's Legacy

Alfred Wegener's Legacy

Win a regular game on the Pangaea Map.

Alfred Wegener was the first to come up with the idea of plate tectonics and the theory of Pangaea.
Dirty Dozen

Dingy Dozen

Win a regular game on a Huge Map.

A reference to The Muddy Dozen, a 1967 war film.
Eight is Enough

Eight is Enough

Win a regular game on a Standard Map.

A reference to the 1970s one-act-drama series Eight Is Enough.
Four Corners Offense

4 Corners Law-breaking

Win a regular game on a Tiny Map.

Four corners offense is an offensive stalling tactic in basketball.
Here's Looking At You Kid

Here's Looking At Y'all Kid

Win a regular game on a Duel Map.

A famous quote from Casablanca, a 1942 romantic drama film.
Island Hopping

Island Hopping

Win a regular game with a Domination victory on any difficulty with any leader on a Huge Island Plates map.

Tactic used past Douglas MacArthur against the Japanese during Earth State of war Two.
Mare Nostrum

Mare Nostrum

Win a regular game on the Inland Sea Map.

Latin for 'our body of water', it was also a Roman proper noun for the Mediterranean Sea.
Master and Commander
Riffle and Bridge

Riffle and Span

Win a regular game on the Shuffle Map.

The 'Riffle and Bridge' is a circuitous just impressive method of shuffling a deck of cards.
Six Shooter

Six Shooter

Win a regular game on a Small-scale Map.

A six shooter is a revolver with six cartridges.
Tectonic Shift

Tectonic Shift

Win a regular game on the Continents Map.

Tectonic shifts are phenomena related to continents.
Ten Commandments

Ten Commandments

Win a regular game on a Large Map.

The Ten Commandments are a gear up of biblical laws that play a fundamental part in Judaism, Christianity, and Islam.
The Taste of Victory

The Taste of Victory

Win a regular game on the Island Plates Map.

A play on the pregnant of 'plates', which are used to conduct food.
Unique Snowflake

Unique Snowflake

Win a regular game on Fractal Map.

The Koch or 'snowflake' curve is a famous fractal shape first divers by the Swedish mathematician Helge von Koch.
Civilization Half-dozen [edit]
Ascension and FallGathering StormNew Frontier Pass

Lists
Agendas • Beliefs • Buildings (Unique buildings) • City-states • Civics • Civilizations • Competitions GS-Only.png • Districts • Improvements • Leaders • Natural wonders • Pantheons • Policy cards • Projects • Promotions • Religions • Resource • Technologies • Terrains • Units (Unique units) • Wonders

Concepts
Calendar • Age R&F-Only.png (Historic Moment R&F-Only.pngTimeline R&F-Only.png) • Barbarians • Boosts • Building • Metropolis (AmenitiesCapitalGovernor R&F-Only.pngHousingLoyalty R&F-Only.pngPopulation) • Urban center-country (EnvoySuzerain) • Civic • Climate GS-Only.png (Disaster) • Gainsay (Air combatCity gainsayFlanking and SupportZone of command) • Competition GS-Only.png • Difficulty level • Diplomacy (AllianceDiplomatic Visibility and GossipEmergency R&F-Only.pngEspionageGrievances GS-Only.pngWarmongeringWorld Congress GS-Only.png) • District • Era • Authorities • Peachy People • Great Work • Improvement • Map (EntreatmentBordersContinentTile) • Natural wonder • Policy card • Project • Promotion • Faith (Pantheon) • Resource • Speed • Technology • Terrain • Merchandise Route • Unit (MovementRangeSightStrength) • Victory • War weariness • Wonder

Miscellaneous
DLC • Game fashion • Modding • Persona Packs • Scenarios • Soundtrack • Starting a new game • Steam Achievements • Steam trading cards • Updates

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Tempest expansion pack.

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Source: https://civilization.fandom.com/wiki/Map_(Civ6)

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